using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
using System.Collections.Generic;
using System.Collections;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

using SumGam.Globals;
using SumGam.Structs;

namespace SumGam.Classes
{
    public class Map
    {
        public List<Rectangle> Boundaries;
        public List<BaseEntity> Entities;
        public Texture2D Background;
        public Delegates.MapEvent OnEnter;
        public Delegates.MapEvent OnExit;
    }
}